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Posted

We have recently spent some time working on the -=PR=- servers and managed to fix a lot of issues server-side this past week, this includes:

  • Patching out XP bugs
    • Harden Epic player stats initialization
    • Force late joiners (after map has ended) into spectator mode only (steam and epic), this means no After Action Report if you join when the server is about to change map.
  • Full Epic player XP lifecycle reporting, we can identify where XP is lost,
    • Also warn when player stats do not save
    • We have not seen any issues since stats initialization was fixed.
  • Level 0 Issues
    • Server side forces level to sync every 1-5 seconds, this means you may respawn as level 0 but quickly changes to the correct level.
      • Unpatched servers will show you as level 0 to everyone, this can lock you out of commander role.
  • Better handling of known cheaters

Those stuck in level 0

We know some Epic players are stuck in level 0 with a large negative value like -9999999, we have a patch for this, it has been handed to Tripwire Interactive. Actual stats/XP changes are something that has to remain with the Developer so we won't be touching that.

We will continue to work and identify issues, all patches mentioned above are with Tripwire Interactive.

Regards,

MadMax
Founder & Community Manager
Phantom Rebels Gaming Community

[email protected]

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